Deano Fanshaw

the best design educator there ever was…

Mockumentary, New Zealand, 2008. 4’17 mins.
Team: Joshua Hannagan, Stephanie Ross, Emily Mecchia, Christopher Siu

Summary

Our short movie follows an incompetent design lecturer, Deano Fanshaw, around the design studies department for a day. He is a quirky, confident character, yet completely incapable and lacks respect from all students and staff. This is an awkward satirical film that leaves the audience feeling comically uncomfortable.

Deano Fanshaw helping students in class

Deano Fanshaw helping students in class.

Actors

Deano – Luke Matso
Female Student – Claire Steel

Female Student Voice Over – Meredith Clarke
Deano Voice Over – Luke Pirie

Concept

The idea for Deano was quickly established and a script drawn up in the language of a 30 something year old character. This script was used more as a guide, as our young actor found it more natural to go with instinct.

Deano Fanshaw still shot, eating his lunch

Deano Fanshaw still shot, eating his lunch

Character Profile

Deano is an unsuccessful has been, or has-never-been, design teacher who has acquired a job within the design studies department at the University of Otago.

His teaching practices are chaotic. Deano believes in teaching with the mind. He is not fully in touch with the latest technology and believes he never will be. He takes a hands-on, get messy approach in his design practice. He is not highly regarded amongst the other staff members. This is due to his excessive ego and ridiculous approach to teaching. He is also so self absorbed that he is unaware he is bringing down the integrity of the design department.


The Team

The team consists of Joshua Hannagan, Stephanie Ross, Christopher Siu and Emily Mecchia who are all in their final year of their Otago design degree. This was a project that each team member was able to contribute to according to his or her strengths.

Because of our efficient organisation with scripting and storyboarding in the beginning, it was easy to execute most of the filming within a few days. Most of the time working on the film was devoted to the editing, this being the biggest time consumer for the project. All scenes shot were filmed on campus and around the design department. The team carefully chose each of these locations then scripted the storyline around them. The dialogue was then written, encountering only a small problem of sounding younger than we had drafted the character. Scott was very helpful in alleviating this issue.

Thanks to the talent and significant acting abilities of Luke Matso, filming was easy and each scene was captured in only a few takes. Luke created an awkwardly lovable witty character. Josh and Emily did majority of the filming whilst Steph and Chris were occupied with technical and extras. The most challenging part of the project was to find suitable times for everyone to meet. In the end the team pulled through and we ended up with a lovable film for the truelies festival 08.


Deano Fanshaw still shot from in his office

Deano Fanshaw still shot from in his office

Technical

It was initially quite difficult finding an appropriate person to play the role of Deano. We had a lot of people saying they were keen to play the role at first, however when the time came to filming it all fell through. Once we had found Luke Matso, everything began to move along quickly.

We filmed with one of the department’s HD video cameras and microphone and edited the footage using Final Cut Express.

Problems

During the filming of Deano the team came across a number of problems. One problem was the lack of basic knowledge in capturing from camera to Final Cut Express due to the fact that we had unknowingly filmed in High Definition. This proved to be most frustrating at times, as rendering and viewing clips was very time consuming due to file size.

Audio

All of the interview scenes of Deano were filmed in the attic of the design building, which ended up causing some problems with audio. There was a lot of background noise that was captured through the microphone when recording. We had to re-record most of the interviews a number of times. Ultimately we ended up using a completely different voice-over. This was very time-consuming and draining and took a lot of time to re-edit the film accordingly and fit the new audio in convincingly.

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